This paper describes an experimental software system that allows interfacing a virtual immersive environment with Computer Aided Engineering (CAE) open source software aiming for improving and simplifying design process and results evaluation. System includes a middleware to execute jobs on HPC architectures and to compare results of server-class processors with GPGPU hardware. The main innovation of the overall system is the possibility to setup the CAE job directly inside the virtual reality platform speeding-up the entire process. User evaluations on selected case studies show how the use of a virtual environment may enhance the perception of engineers ideas during the design process. In addition, the use of a system that allows reconfiguring and relaunching the job simplifies setup of job configuration. Results also show that HPC hardware based on GPGPU offers a perceivable speedup for problems with an high number of nodes. © 2015, Springer International Publishing Switzerland.

A virtual prototyping platform to improve CAE analysis workflow

Ambrosino, F.
2015-01-01

Abstract

This paper describes an experimental software system that allows interfacing a virtual immersive environment with Computer Aided Engineering (CAE) open source software aiming for improving and simplifying design process and results evaluation. System includes a middleware to execute jobs on HPC architectures and to compare results of server-class processors with GPGPU hardware. The main innovation of the overall system is the possibility to setup the CAE job directly inside the virtual reality platform speeding-up the entire process. User evaluations on selected case studies show how the use of a virtual environment may enhance the perception of engineers ideas during the design process. In addition, the use of a system that allows reconfiguring and relaunching the job simplifies setup of job configuration. Results also show that HPC hardware based on GPGPU offers a perceivable speedup for problems with an high number of nodes. © 2015, Springer International Publishing Switzerland.
2015
9783319228877
Virtual reality;Virtual prototyping;Software engineering;Message oriented middleware;Computer aided engineering;Computer graphics;High performance computing
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.12079/3696
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